Hello Guest

Author Topic: Ping Pong Animation Not Working in 2.3.3  (Read 4872 times)

Follow Me

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 2
    • View Profile
Ping Pong Animation Not Working in 2.3.3
« on: December 18, 2013, 11:51:44 pm »
Hello Everyone

The Ping Pong animation isn't working for me in version 2.3.3, unity 4.3.1, if you set the animation to Ping Pong it doesn't play.
Has anyone encountered this problem and found a solution?

Thanks in advance.

unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: Ping Pong Animation Not Working in 2.3.3
« Reply #1 on: December 20, 2013, 05:32:30 pm »
Hi,

Apologies, this is a bug caused by a typo when merging some code.
You can fix it by changing tk2dSpriteAnimator.cs, line 633 to:

Code: [Select]
int currFrame = (currentClip.frames.Length > 1) ? ((int)clipTime % (currentClip.frames.Length + currentClip.frames.Length - 2)) : 0;
« Last Edit: January 10, 2014, 10:17:47 am by unikronsoftware »

Follow Me

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: Ping Pong Animation Not Working in 2.3.3
« Reply #2 on: January 07, 2014, 10:12:41 pm »
This solved the problem, thanks a lot!!!