I am new to tk2d (also in Unity) and I want to know if it possible to create a game object for background (tk2dSprite attached), then create another game object on top of it (also attached with tk2dSprite). The second game object is for overlay and I want to add a clipping mask to it (a circle mask, so it will look like a hole). And then I will add another game object for my main sprite.
Also, I want the mask animate or change its size for a duration. Like, from small to big and vice versa. Is it possible to achieve this using tk2d or I need other library to do it?
Here's what I want to do:
Thanks!