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Author Topic: Mesh Type Custom-Automatic or Improved Diced Sprite  (Read 21 times)

drkucho

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Mesh Type Custom-Automatic or Improved Diced Sprite
« on: June 06, 2018, 07:51:14 AM »
Hello!

Not sure I have the latest version of Tk2D , but I believe that this feature still is not supported? it would be great for performance.

In case its too complicated to implement, you might consider to improve the diced sprite system by joining together the dices that are next to other in a single bigger dice which will mean the same pixels to process but the less triangles.

greets.