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Messages - unikronsoftware

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16
Support / Re: Xcode Crash
« on: April 30, 2019, 08:51:54 am »
This sounds like yet another Unity issue - 2D Toolkit just creates meshes and uses them. In this case it looks like its being used before it is created... How does the IAP text thing update the text? It might happen too soon (on iOS alone)

17
Releases / 2D Toolkit 2.5.8.16
« on: April 29, 2019, 10:54:38 pm »
Unity 2018.4.9 highly recommended for this release
After a long series of tests, happy enough for general release. There may be non-showstopping bugs in this, there are a few refresh bugs that I am aware of.

If you are having prefab not saving issues - update to Unity 2018.4.9 (LTS) - it fixes some issues.

Fixed issues
  • Edit functionality has been now fixed! Moved to 2D Toolkit / Edit menu.
  • Font commit moved to menu, now works as expected
  • Fixed issues with ui component prefabs not saving

Known issues
  • Occasionally sprites don't update in the viewport, but will be sorted when the scene is re-opened. This can be narrowed down to a few different cases, but this is non destructive in all of them.


18
Releases / Re: 2D Toolkit 2.5.8.12 BETA (Updated 9 Apr)
« on: April 11, 2019, 04:31:55 pm »
Its linked on this page - register your copy following instructions here: http://2dtoolkit.com/forum/index.php/board,8.0.html

19
Support / Re: Issues with Unity 2018
« on: April 09, 2019, 06:36:44 pm »
Font commit is fixed in latest build

20
Releases / Re: 2D Toolkit 2.5.8.12 BETA
« on: April 09, 2019, 04:33:59 pm »
Editing a sheet works but can't create new sheets - when will this be fixed? Been waiting so long for fix now and my project is desperately behind now.  >:( >:( >:(

Have you not updated to the latest version? This has been working since the last update from 11 March. If there any any specific problems creating new sprite collections please report. Re: your report about the font, I am investigating that now (assuming this is different?)

21
Releases / Re: 2D Toolkit 2.5.8.12 BETA
« on: March 25, 2019, 09:19:39 am »
Here, you need to register your copy first
http://2dtoolkit.com/forum/index.php?index.php/topic,34.0.html

22
Support / Re: Issues with Unity 2018
« on: March 04, 2019, 10:13:12 pm »
First beta release for 2018.3. Some known issues, but finally on the way to a proper release. Shame it took unity so long to finally fix the issue :(
http://2dtoolkit.com/forum/index.php/topic,5600.0.html

23
Releases / 2D Toolkit 2.5.8.12 BETA (Updated 9 Apr)
« on: March 04, 2019, 10:09:54 pm »
BETA3 RELEASE - Unity 2018.3.7 required for this release
After reworking this numerous times, this is progressing in the right direction.

Keep in mind this is still a beta! Make backups before updating.

Fixed issues
  • Edit functionality has been now fixed! Moved to 2D Toolkit / Edit menu.
  • Font commit moved to menu, now works as expected
  • Fixed issues with ui component prefabs not saving

Known issues
  • Sometimes sprites don't update in the viewport, but will be sorted when the scene is re-opened


24
Support / Re: Issues with Unity 2018
« on: March 01, 2019, 09:32:39 pm »
Unity 2018.3.6 has fixed the main issue we were having. I'm working through all the rest of the permutations to make sure its all working properly and I expect to release a new version over the weekend.

25
Support / Re: Issues with Unity 2018
« on: February 14, 2019, 07:15:02 pm »
I'm going to investigate this  on the weekend, and will confirm either way. I just had an email from UNity support saying its been fixed. Fingers crossed it sorts this issue out.

26
Support / Re: Issues with Unity 2018
« on: February 03, 2019, 08:05:09 pm »
@mangoecean
Yes and yes.

I haven't released it officially as there are known issues - once you rebuild the atls you'll need to reload the scene to see changes, etc. Drop me an email to support and I will get you a copy. I have to stress that you should keep a backup copy of your project before updating...

27
Support / Re: Issues with Unity 2018
« on: January 29, 2019, 10:40:21 pm »
I've had a response back from Unity, and its a bug that hasn't yet been fixed (even in 2019)
https://issuetracker.unity3d.com/issues/prefabs-references-are-lost-when-modifying-prefab


I have been trying various workarounds to try and get a different solution - but as it stands, the rebuild works correctly but in scene references get broken due to the above. Anyone desperate for a fix - I would recommend importing our temp fix, but it still causes major issues (i.e. you need to reload the scene to see changes) as of right now.

Edit: I should add they are not broken, but they are broken in the viewport and in the inspector until the scene is reloaded, or a script recompile is triggered... Net result = not a great result, but its not broken.

28
Support / Re: Issues with Unity 2018
« on: January 22, 2019, 10:10:45 pm »
Obligatory daily update.
Found a bug in Unity 2018.3. Reported to Unity, hopefully there is an easy workaround, as if this works then we have a fix (fingers crossed!)

29
Support / Re: Issues with Unity 2018
« on: January 21, 2019, 11:10:36 pm »
Oops! edited your post instead of replying to it...


If you're early on in a project I would not recommend updating to 2018.3 any time soon tbh. My other solution (which is paused because it is so complicated) involves converting all assets in a one off process. Thats what I will end up doing I think? Really depends on how reliable it ends up being.

Only reason I would recommend trying this current fix is if you have updated to 2018.3, don't have a backup, and/or are otherwise stuck.

30
Support / Re: Issues with Unity 2018
« on: January 21, 2019, 10:59:34 pm »
Quote
It doesn't refresh in the scene automatically but if you reload the scene it fixes itself up.

So this is the only thing not working in the fix you have? I think we can probably deal with that... I'd be game to be a guinea pig for you if you're ready for one.

Honestly, not sure - I only managed to get even this working. Clutching at straws now - the way unity has changed this has caused serious issues. If you fancy trying this out - drop me an email on support.

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