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Author Topic: 2D Toolkit 2.0 Playmaker actions  (Read 23815 times)

guisquil

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #15 on: July 08, 2013, 04:33:40 PM »
Hi,

Are there Playmaker actions for the 2D Tookit UI?

thanks

unikronsoftware

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #16 on: July 08, 2013, 04:36:05 PM »
No, there aren't any yet. It really depends on how many would gain from it, vs how much time it'd take to develop, so if anyone else wants this, let us know.

Uttpd

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #17 on: July 08, 2013, 07:05:44 PM »
count +1
No, there aren't any yet. It really depends on how many would gain from it, vs how much time it'd take to develop, so if anyone else wants this, let us know.

s77

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #18 on: July 08, 2013, 09:53:23 PM »
We would love to see actions that cover the 2D Toolkit UI.

Thanks!

grimmy

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #19 on: July 09, 2013, 01:51:38 PM »
Erm..that link sends me nowhere. Is there a proper link? I have recently upgraded to Unity 4 and updated both 2DToolkit and Playmaker(through the asset store) but I get the following error...

Assets/PlayMaker Custom Actions/toolkit2d/Sprite/Tk2dSpriteGetPixelPerfect.cs(75,37): error CS1061: Type `tk2dBaseSprite' does not contain a definition for `pixelPerfect' and no extension method `pixelPerfect' of type `tk2dBaseSprite' could be found (are you missing a using directive or an assembly reference?)

HELP!

Thanks

unikronsoftware

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #20 on: July 09, 2013, 02:03:48 PM »
Have you imported the playmaker actions from here? You would have downloaded the actions from the playmaker site at some point, you'll need to update them with the version on this thread.

Edit: You'll need to have registered 2D Toolkit on the forum here to download it.
« Last Edit: July 09, 2013, 02:05:25 PM by unikronsoftware »

SilverViper

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #21 on: July 29, 2013, 10:58:51 PM »
A big thanks, for this!

gogokodo

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #22 on: August 14, 2013, 04:01:26 AM »
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No, there aren't any yet. It really depends on how many would gain from it, vs how much time it'd take to develop, so if anyone else wants this, let us know.
I would love this as well.

2db0t

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #23 on: August 19, 2013, 01:53:59 PM »
No, there aren't any yet. It really depends on how many would gain from it, vs how much time it'd take to develop, so if anyone else wants this, let us know.

I'm also interested in this.

flexation

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #24 on: August 19, 2013, 02:40:18 PM »
same...

11pika11

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #25 on: August 21, 2013, 01:49:57 AM »
I also would like playmaker actions for 2D Toolkit UI.
That would be great!

rc183

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #26 on: November 08, 2013, 05:03:48 PM »
You can use this plugin to use 2dtoolkit UI with Playmaker https://www.assetstore.unity3d.com/#/content/11590

artician

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #27 on: November 12, 2013, 07:59:53 PM »
I code exclusively with Playmaker, and while you can access everything via PMs Get/Set Property function, a dedicated suite of actions would be great.

EDIT: Ha, I guess that's what I get for finding these threads through search, and not reading the first post before replying.

Many thanks for these.

Mikael1987

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #28 on: February 02, 2014, 05:26:00 PM »
Just got playmaker and having this is godsent ;) thanks Unikron!

xhidnoda

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Re: 2D Toolkit 2.0 Playmaker actions
« Reply #29 on: February 19, 2014, 02:06:09 PM »
2D Toolkit + Playmaker = <3

THANKS...!!!