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Author Topic: Edit collider points issue with dragging sprites  (Read 4138 times)

coshea

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Edit collider points issue with dragging sprites
« on: March 10, 2017, 02:50:26 pm »

Sorry if this has been asked before, I couldn't find in search.

If you have a 2dtoolkit sprite with a 2d collider attached, when you go to edit that point position (dragging the green box on the collider outline), if the point lies within the bounds of the sprite as they often do, the mouse moves the sprite rather than the collider point.

I've tried locking layers/sort layers, no effect.

Any ideas? Thanks

coshea

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Re: Edit collider points issue with dragging sprites
« Reply #1 on: March 10, 2017, 03:09:36 pm »
Ah, you can turn off the tk2dsprite gizmo, that will stop the mouse dragging the sprite 😊