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Author Topic: Sprite from texture resolution  (Read 4371 times)

ironquark

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Sprite from texture resolution
« on: November 03, 2017, 06:11:44 pm »
Hi there,

Using tk2dcamera I put pixels per meter 100

and I'm using tk2dSpriteFromTexture... one image with 800x600 texture

how to make my image stay on covering the entire screen? I want one screen with 800x600 size.

Thanks

ironquark

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Re: Sprite from texture resolution
« Reply #1 on: November 11, 2017, 03:25:02 pm »
Using SpriteCollection and with a correct setup on the camera its working fine.

Thanks