ClearTile(int x, int y) | tk2dRuntime.TileMap.Layer | |
GetRawTile(int x, int y) | tk2dRuntime.TileMap.Layer | |
GetTile(int x, int y) | tk2dRuntime.TileMap.Layer | |
GetTileFlags(int x, int y) | tk2dRuntime.TileMap.Layer | |
SetRawTile(int x, int y, int rawTile) | tk2dRuntime.TileMap.Layer | |
SetTile(int x, int y, int tile) | tk2dRuntime.TileMap.Layer | |
SetTileFlags(int x, int y, tk2dTileFlags flags) | tk2dRuntime.TileMap.Layer |