Subject / Started by | Replies / Views | Last post | ||
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2 Replies
4938 Views |
September 11, 2016, 12:22:01 pm by unikronsoftware |
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[SOLVED] Workflow in SpriteCollection
Started by Pfaeff |
1 Replies
4604 Views |
September 11, 2016, 12:18:27 pm by unikronsoftware |
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TileMap Lighting at Chunk borders
Started by Pfaeff |
2 Replies
4735 Views |
August 26, 2013, 03:07:04 pm by Pfaeff |
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Sliced sprite
Started by Phantom |
8 Replies
9752 Views |
August 12, 2015, 07:14:12 pm by DarkSlash |
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Sprite transparet.
Started by Phantom |
2 Replies
4455 Views |
October 18, 2012, 09:08:22 am by Phantom |
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Error on run
Started by phatality123 |
4 Replies
5188 Views |
September 19, 2012, 03:12:31 am by phatality123 |
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2 Replies
7229 Views |
September 16, 2012, 05:54:37 pm by phatality123 |
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Can't update to 2.5 beta
Started by pheu |
1 Replies
3858 Views |
June 30, 2014, 12:05:17 pm by unikronsoftware |
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2 Replies
6267 Views |
June 19, 2012, 05:46:35 pm by Uttpd |
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Is there any demo unity package?
Started by phongtran72 |
5 Replies
7143 Views |
March 14, 2013, 10:44:20 pm by phongtran72 |
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Tile XY Position not precise
Started by Phuzz |
3 Replies
5057 Views |
September 02, 2015, 06:23:07 pm by LaserDinosaur |
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Getting SpriteID into XML
Started by Phuzz |
2 Replies
4473 Views |
January 10, 2015, 06:06:45 pm by Phuzz |
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Multiresolution Practice, Guidance Please
Started by Phuzz |
1 Replies
3974 Views |
August 16, 2014, 12:35:13 pm by unikronsoftware |
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2 Replies
5204 Views |
March 07, 2016, 12:51:01 pm by piginhat |
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2 Replies
4222 Views |
March 07, 2016, 12:49:40 pm by piginhat |
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Next phase of Whack-A-Mole tutorial
Started by piginhat |
2 Replies
4138 Views |
March 08, 2016, 04:49:13 pm by piginhat |
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Is 2D Toolkit still alive?
Started by piginhat |
7 Replies
7426 Views |
March 03, 2016, 11:57:05 am by piginhat |
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TileMap Tearing Issues
Started by Pixel900 |
4 Replies
5216 Views |
February 24, 2015, 07:20:01 pm by Pixel900 |
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1 Replies
4376 Views |
July 22, 2013, 07:58:30 pm by unikronsoftware |
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2 Replies
8330 Views |
March 28, 2013, 12:16:42 pm by Pixelcloud Games |
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