Hi,
A couple of questions (feature requests?) about TileMaps:
* Is there a way to have a tilemap brush paint to multiple layers at the same time? For example, a platform where the lower half is on a Ground layer and the upper half is on the Ignore layer. It seems like the best way to do this would be via picking something in the scene that has already been painted using the standard layer controls.
* I haven't been able to get picking via alt-click to work. It seems that ctrl-click does this (rather than deleting), and alt-click either doesn't do anything or gets interrupted by Unity trapping the alt-key event.
* Is there a way (or will there be a way) to pick and erase at the same time?
Thanks.
- John