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Tk2dSpriteHowToListenMouseEvent
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Topic: Tk2dSpriteHowToListenMouseEvent (Read 4096 times)
roc_hgh
Newbie
Posts: 4
Tk2dSpriteHowToListenMouseEvent
«
on:
March 21, 2013, 05:33:22 am »
Hi,
If i want to listen mouseEvent,
in as3, use like this: sprite.addEventListener(MouseEvent.Click, onClick);
Now, I have a tk2dSprite or a tk2dAnimatedSprite. How should I listen the MouseClickEvent or MouseOverEvent on it?
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unikronsoftware
Administrator
Hero Member
Posts: 9709
Re: Tk2dSpriteHowToListenMouseEvent
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Reply #1 on:
March 21, 2013, 07:17:53 pm »
You can use OnMouseEnter (
http://docs.unity3d.com/Documentation/ScriptReference/MonoBehaviour.OnMouseEnter.html
) but you need to make sure you have a collider on your sprite / animated sprite.
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