so I've searched around the forums, read the docs but nothing I try seems to make my sprite pixel perfect.
I'm sure it's got something to do with my sprite collection and camera setup, but I don't know what settings I need to make it work.
currently I've got my sprite collection set to: 1 pixel per meter.
my camera: orthographic, 1 pixel per meter, fit visible scale.
I would like most of my sprites to auto scale except 1, which I would like pixel perfect.
using LateUpdate and calling: MakePixelPerfect() on the sprite does nothing.
Tracing out some values in that function, the "s" value is always 1.