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Author Topic: Sprites suddenly disappear (rendering issue?)  (Read 6740 times)

tortelini66

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Sprites suddenly disappear (rendering issue?)
« on: May 01, 2013, 05:01:47 pm »
Hey Guys,
I just bought a copy of the 2D toolkit, and it's a great piece of software, but I ran into some trouble.
I just made a simple scene with a few sprites from the same collection. And when I move the camera at runtime, some sprites magically disappear, and appear again, when I move the camera a bit more.
My camera is perspective.

Hope you can help me, and sorry for my bad english, I'm still learning it.

Regards,
Tobi

unikronsoftware

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Re: Sprites suddenly disappear (rendering issue?)
« Reply #1 on: May 01, 2013, 05:24:37 pm »
Can you please send me a simple scene reproducing this to support at unikronsoftware.com? This should work fine.

tortelini66

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Re: Sprites suddenly disappear (rendering issue?)
« Reply #2 on: May 01, 2013, 05:26:13 pm »
I'm on it

unikronsoftware

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Re: Sprites suddenly disappear (rendering issue?)
« Reply #3 on: May 01, 2013, 10:34:52 pm »
Did that suggestion fix it?

tortelini66

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Re: Sprites suddenly disappear (rendering issue?)
« Reply #4 on: May 03, 2013, 08:13:14 pm »
I seem to have connection Errors, my Browser should have posted an answer days ago, but it has not, so yes your suggestion fixed the problem, thanks alot.

Tylernocks

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Re: Sprites suddenly disappear (rendering issue?)
« Reply #5 on: May 04, 2013, 07:26:45 am »
wait, what was the solution, I have the exact same problem, the only thing that works for me is making it a cutout (makes it look bad)

tortelini66

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Re: Sprites suddenly disappear (rendering issue?)
« Reply #6 on: May 04, 2013, 09:28:37 am »
Just set the transparency sorting mode on the camera to orthographic.

http://docs.unity3d.com/Documentation/ScriptReference/Camera-transparencySortMode.html