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2dtoolkit can I use boo?
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Topic: 2dtoolkit can I use boo? (Read 4129 times)
bitcrusher
Newbie
Posts: 4
2dtoolkit can I use boo?
«
on:
May 06, 2013, 09:35:29 am »
Do we need to use c# or can we use boo.
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unikronsoftware
Administrator
Hero Member
Posts: 9709
Re: 2dtoolkit can I use boo?
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Reply #1 on:
May 06, 2013, 11:01:20 am »
Don't see why you can't use Boo, though I haven't tested it.
You will need to run the "Setup for JS script" before you will be able to access the classes from JS / Boo.
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2dtoolkit can I use boo?