Hello, I'm fairly new to Unity and 2D Toolkit and I'm having some problems getting the polygon colliders to work. I'm currently only trying to get it to work against box colliders, which from what I've read should be fine without using convex colliders, though I have tried checking "convex" and it still didn't work. I've followed the tutorial and as near as I can tell the polygon collider is not actually being generated when I commit the sprite collection. I've attached a few screenshots to illustrate this but when I create the polygon shape in the editor it looks fine. Then when I go to the 3D view I don't see it around the sprite, like it does in the example screenshots. I've also included the properties of the rigidbody and box collider in the screenshot in case that has something to do with it.
If you need any more information please let me know.