1. I made a text font and texture from BMFont program. There are 1521 characters including '0'-'9'.
2. I created a Font object. Assign the text font and texture to the Font object.
3. Clicked "Commit" button.
4. I created a TextMesh using the Font object.
5. Set the text to "100".
Just three rectangles(six triangles) were shown.
Then I changed Bm Font and Texture with demo font and texture in tk2d_demo. "100" was shown.
But I used my custom font and texture in NGUI. It worked.