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Author Topic: Tile Map Sprite Collection Unity Buttons Stretched/Unresponsive  (Read 3855 times)

bottler0cket

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Tile Map Sprite Collection Unity Buttons Stretched/Unresponsive
« on: December 11, 2013, 03:40:56 am »
Hello. I'm pretty new to Unity and 2D Toolkit, so I'm not sure if this is a Unity problem or a 2D Toolkit problem, but hopefully I can get some help with this.

I'm following the 2D Toolkit documentation on tile maps, and everything works until I need to drag and drop my tiles into the sprite collection as a sprite sheet.

The Edit button is stretched off screen, and once I set the parameters for tile width and height I can't go back to edit it anymore, and I can't click commit.

Afterwards, I can't set the sprite collection for the tile map, getting an error that the collection has no sprites.

Does anyone know what causes this? Screen shots below:


unikronsoftware

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Re: Tile Map Sprite Collection Unity Buttons Stretched/Unresponsive
« Reply #1 on: December 11, 2013, 10:48:47 pm »
Bizarre. I can't say I've seen this before. Can you zip up your project and email to support at unikronsoftware.com, please?
Also, try this: 2D Toolkit > Preferences > Reset Editor Sizes. This may help.

bottler0cket

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Re: Tile Map Sprite Collection Unity Buttons Stretched/Unresponsive
« Reply #2 on: December 11, 2013, 11:26:41 pm »
Aha! That did it! Very strange incident, but the 2DTK reset editor sizes remedied it.

Thanks for the help :)