Hello Guest

Author Topic: Physics not work in 2D toolkit  (Read 6172 times)

xhidnoda

  • Newbie
  • *
  • Posts: 25
    • View Profile
Physics not work in 2D toolkit
« on: June 23, 2013, 12:35:49 am »
Hi support.
I have 2D Toolkit 2.0 and the physics is not work!!!!!

unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: Physics not work in 2D toolkit
« Reply #1 on: June 23, 2013, 12:47:04 am »
What exactly doesn't work?
« Last Edit: June 23, 2013, 01:00:50 am by unikronsoftware »

xhidnoda

  • Newbie
  • *
  • Posts: 25
    • View Profile
Re: Physics not work in 2D toolkit
« Reply #2 on: June 23, 2013, 01:27:19 am »
The collider, see the image? that collider is not work when the game is playing. And totally collider not work.
Anithing else?

unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: Physics not work in 2D toolkit
« Reply #3 on: June 23, 2013, 01:37:40 am »
Yes, I got that bit.
How is it not working, is it a rigid body? Is it set to kinematic, is it using gravity? Are you trying to collide it with another polygon collider? One must be set to convex. Does it work with a box collider? What exactly are you doing?

xhidnoda

  • Newbie
  • *
  • Posts: 25
    • View Profile
Re: Physics not work in 2D toolkit
« Reply #4 on: June 23, 2013, 05:04:10 am »
Ok....the problem solved...
Set the Convex collider and work normally.
Apper the convex is a key not null in 2D toolkit 2.0

:)