I have idea of game, where level created from small cubes.
I want to use 2d toolkit for this:
So, I have a lot of sprites from one sprite collection and I want to commit a bach of these sprites created in runtime.
So, the steps are follows:
1. Create sprites in runtime (I found on this forum how do to it).
2. Commit all sprites that attahced to different game objects using StaticSpriteBatcher.
Can I do it (step 2), using 2d toolkit, because in reference I can not found StaticSpriteBatch class?