I've been playing with some of the Unity Pro image effects like blur, glow, and the like. I've been doing this outside 2dtoolkit using basic unity scenes. Since these effects are attached to cameras, I have to create multiple cameras (one with the effect, one without) and then set their layer, culling mask, and depth accordingly. This all *seems* to work in my test scene.
But when I try to do the same thing using tk2dCameras it no longer seems to work. I can get both cameras showing, and I can get the blur effect on one. But it always seems to either hide one of the cameras, or show and blur both.
So, is it possible to use multiple tk2dCameras in a scene? If so, any idea what stupid thing I might be doing that would mess it up? I admit to still being fuzzy on how the layer/culling mask thing works. Anyone have a demo project I could look at?
Also, related question: are there other, simpler ways (shaders?) to achieve some simple effects like blur?
Thanks in advance!