I have lots of scrollable area controller object in my game, and I found the touch sensitivity/response is not very good when I try to click the items contain in the scrollable area.
For example, I have one looks like below:
When I click between those items, sometimes it just doesn't response to my clicking. Sometimes I need to click around 3 times on a single item to make the event got triggered.
Each item has a tk2dUIItem appended on it, and I use the OnClick event to trigger what I would like to do. I guess the problem might cause by the judgement between "scroll/click" state because the event got triggered immediately when I use the OnDown or OnRelease event instead. However, that will trigger the touch event even users just want to scroll to browse all of the items.
Sincerely wait for your aid, thanks again.
Update: (Thursday, August 15, 2013)I found if I modified:
private const float SWIPE_SCROLLING_FIRST_SCROLL_THRESHOLD = .01f
to a much more large value such as 30f, then this issue just got solved.
I use tk2dCamera as main camera and set Pixels per Meter to 1, force the Native Resolution be 720 x 1280. I guess there is no corresponding transformation of SWIPE_SCROLLING_FIRST_SCROLL_THRESHOLD according to different tk2dCamera setting?