Hey y'all,
I am currently using 2 different resolution overrides, one is 640x1136 (iphone 5), and the other is 768x1024 (ipad 2). They are working for the game view when I set it as one of those resolutions, but when I run it on one of those devices it doesn't use an override but just makes it pixel perfect. Although if I set a wildcard override both devices detect that. Any idea what I am doing wrong?
Thanks!