Hello,
I'm having a small problem and I don't know if it's a mistake in the system or if I am using it wrong.
I've set up an attachpoint on a couple of sprites in a spritecollection which has 1x, 2x and 4x platforms. The current platform is 4x.
When running the game with 4x platform selected as the current, the gameobject representing the attachpoint is at the correct position, but on the other platforms it's way off. Can someone shed some light on this issue?