Hi, I've got a tk2dCamera for viewing game sprites, and I'm making use of ZoomFactor to zoom in and out. However, when I add a UI element, or a TK2dTextMesh they get scaled down as well.
I've seen the occasional reference to creating another camera to use simultaneously, just to view interface objects alone, but I haven't been able to work out the proper configuration.
Can someone please step me through how that works?