Hey guys,
So I've got a 2D board game in the works and I'm trying to figure out how I can keep the dimensions of all objects inside the unity project the same and just swap out textures for the proper resolution ipad (this will save a lot of synchronization issues in online mode). I just wanted to know if this is possible in tk2d.
To make the question clear.
How should I go about swapping out textures for different resolution deployments while keeping them within the same dimension sprites?
Thanks for you're time, hope that's clear enough.