Hi,
I've had a search around, but can't find anything on this subject.
I've set up a UI in which text input is required. Everything works great except I need to "shift" the UI up so that the user can see what they're typing in the text box, as the keyboard covers that part of the screen.
Anyone any advice on how to do this? I know how to do it on Android and iOS, but don't really know where to start with it in Unity.
Thanks in advanced!