Hey, awesome 2D Toolkit forum.
I've been using 2D Toolkit for a couple months now and am very pleased with it it's performance, it's clearly the best 2D tool available on the asset store. However, I have been having difficulties with lighting my 2D sprites.
My problem is that I can't get Unity's lighting system to work with 2D Toolkit Sprites. I understand that this is a good thing when making ambient 2D games with no shading, but I'd like to be able to shade out the tile map in the background, and put a point light around the player to limit their vision. I'd also like to put a spotlight in the direction of the player to imitate a flashlight.
Thanks to anyone that answers!