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Author Topic: Load time  (Read 3240 times)

RhapsodyGames

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Load time
« on: November 12, 2013, 02:43:43 pm »
Hello, I have some questions.
My game load time is about 25 secs on iPad 3, I have about 10-15 sprite collections of different sizes, 512*512/ 2048*2048.
So, how what exactly affect on load time? Count of collections, sizes of them? Both, count + size? Or some other things? Is there any secrets to make load time shorter?

unikronsoftware

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Re: Load time
« Reply #1 on: November 12, 2013, 04:02:46 pm »
Texture sizes will be the biggest thing by far. If you compress your textures, they will load faster.... You can also run through the unity profiler to try and find out the slowest bits. Use the async loading functions to help narrow this down further.

RhapsodyGames

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Re: Load time
« Reply #2 on: November 13, 2013, 08:08:26 am »
Thank You for quick answer.  :)