Hi there!
I have a few questions about 2D toolkit before buying a copy if you don't mind
1) If I use a tk2D sprite, does that limit anything you can do in the Unity editor? For example, animations, sorting/managing layers etc.
2) If I use the built in Unity2D sprite, can I still use the sprites from a sprite collection?
3) Does a tk2D sprite work fine with other 2D components of Unity2D like RigidBody2D and/or Box Collider 2D?
For the most part I'd be fine using all of the tools tk2D provide over Unity2D, I just want to make sure I'm not going to paint myself into a corner where I find out 3 months from now that Unity's collision detection system only work with their sprites
Thanks!