Hey,
I have a Prefab with which is a UIItem (target is another gameobj, which should fire a method with "on release" ) which resides inside a Scrollable Area. If i drag & drop the Prefab in the scene view manually and try to click it, everything works as it should. When i instantiate the same prefab via load from the resources it does not get recognized. I have checked if the Prefab Clone has different values than the one i drag & droped, but they are the same.
I'm completely lost on this on.
*Update:
Problem seems to be another one i attached a screenshot. If the Sprite is below the Scroll area it don't get any clicks, if it's not below it works...