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Topic: Flip Camera? (Read 4048 times)
Dajuice
2D Toolkit
Newbie
Posts: 45
Flip Camera?
«
on:
January 06, 2014, 07:41:18 pm »
The title says it all: any simple way to make the camera be x or y inverted/scaled in negative? Thanks!
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unikronsoftware
Administrator
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Posts: 9709
Re: Flip Camera?
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Reply #1 on:
January 07, 2014, 11:01:51 am »
No there isn't. And while its easy enough to retrofit the tk2dCamera to do this, I wouldn't recommend it - Unity have broken a lot of things with custom projection matrices in 4.3, I can't imagine this working flawlessly out of the box.
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