Hello,
I am having a bug, hard to reproduce, it happens pretty rarely.
If I select multiple sprites and move them, they would reset scale.
edit : just to clarify, i am 100% sure i only translate the assets, I do not touch any 2dtk stretching handles.
edit 2 : it happened quite a few times just now as I was applying changes to a prefab containing 2dtk sprites I just translated. once I drop the prefab again in a scene, the 2dtk sprites scale seem to have been reset.
This is really annoying as it breaks work that has been done before...
thanks,
ben