Hello Guest

Author Topic: New UI Manager vs Old Way  (Read 4533 times)

inkoman

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 13
    • View Profile
New UI Manager vs Old Way
« on: January 20, 2014, 10:50:41 pm »
Hi,

I was wondering what advantages/features the relatively new UI manager has over the "old" way of doing UI (like the tk2dButton class), namely the demo scene "6 - button and 3d sprites". Can I still use the Control Prefabs for the UI manager using the "old" method?

Thanks.

unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: New UI Manager vs Old Way
« Reply #1 on: January 20, 2014, 11:30:50 pm »
The UI Manager is far more efficient for multiple elements. It does one raycast for all elements - making it possible to create much more complex UI interactions.

inkoman

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 13
    • View Profile
Re: New UI Manager vs Old Way
« Reply #2 on: January 20, 2014, 11:44:48 pm »
Thanks, I think I'll go ahead and learn the new UI system then!