I <3 this tool!!! Thanks for designing it!
I think that I just don't understand something.
I set my tk2dCamera Native / Preview Res to 1100 by 619
I imported a texture and used Sprite From Texture. The texture is 1100 by 619. It, however, doesn't fill the entire screen.
I have to set its Pixels Per Meter to .93 for it to fill the size, but this will be pain as I export other pieces from Ps and I have to readjust all of them.
How do I have all the textures I export at the correct size from Ps to appear at the proper size in Unity?
Thanks!!!