Hello,
Couple quick questions regarding static batching and Unity 4.3's sorting layers:
1) Is there any way to preserve the sorting layer when using the static batcher? It seems whenever a static batch is committed, the sorting layer of the underlying sprites is reset to the default.
2) Is there any way Order in Layer can be used with a static batch?
If neither of the above are possible, is there a recommended approach to ensuring correct sort order for static batched sprites?
Thanks!