Hi. I've been away from 2DTK for a while and started up again, downloading version 2.4 Beta 3. I made a scene, added a tk2dCamera, set Native and Preview res to 640x1136, added a Sprite collection and added a sprite. However when I set the position to 1, it jumps what looks to be 100 pixels. I guess this has something to do with the 100ppm setting but I thought all that was handled automatically.
Is there anything else I should check or do I have to mess with the camera Zoom Factor?
Thanks
Aaron