So, I've decided that it is probably a good idea to have 'one scene' for most or all of my 2D game, and constantly use the one tile map to draw stuff from levels stored in data format.
But, of course, I don't want to write XML (or whatever I use) to build my levels, I want to draw them in 2Dtoolkit then save/load them. Is there an easy, built in way of doing this? Or will I have to write it myself? If the latter, any pointers?