Hi,
I'm evaluating the 2D toolkit (through documentation) and was curious how to setup the pixels to unit ration per sprite (as it is done in unity). That is I want to have some sprites to have some defined pixels to unit ratio and some other sprites to have some other pixels to unit ratio. I've found that on camera one can set pixels per meter but it looks like it is the global (and I want the per sprite; and not for meter but for units). It looks like the Sprite has the custom scale option which could work but I'm not sure.
It is possible to set pixels to unit per sprite basis?
Thank you
Trigve