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Author Topic: Sprite Quality and Collection Size  (Read 3862 times)

monoclesociety

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Sprite Quality and Collection Size
« on: April 22, 2014, 09:35:31 pm »
So it appears that after I add a lot of sprites to a sprite collection (over 100), each at 192x192, the quality goes down further and further the more and more I add. However, if I only add a little (like 10), the quality is perfect and no problems what so ever.

Is there a reason for this? Could this be a bug?

unikronsoftware

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Re: Sprite Quality and Collection Size
« Reply #1 on: April 23, 2014, 11:44:08 am »
Is there a maximum size defined anywhere on your sprite collection atlas texture? Take a look and make sure there isn't anything on the texture settings. Do you have multi atlas spanning enabled, and what is the maximum size?