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Author Topic: tk2dUITextInput onTextChange() not firing on iOS  (Read 4001 times)

play-i

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tk2dUITextInput onTextChange() not firing on iOS
« on: April 29, 2014, 11:50:59 pm »
howdy -

I have a tk2dUITextInput wired up with a Target and a Method recipient for OnTextChange(),
and it's working great in the Unity Player, but the event never triggers when it's on an actual iOS device.
Even when I hit "return" and the keyboard is dismissed, still no event.
(I haven't tried the iOS simulator, and the device is 7.1.1)

thoughts ?

thanks,
Orion

unikronsoftware

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Re: tk2dUITextInput onTextChange() not firing on iOS
« Reply #1 on: April 30, 2014, 05:17:01 pm »

play-i

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Re: tk2dUITextInput onTextChange() not firing on iOS
« Reply #2 on: April 30, 2014, 06:33:05 pm »
bingo! thanks.