Hi
I'm using tilemaps and tk2dSpriteCollection, however every now and then after modifying some of the source images it creates another tk2dSpriteCollectionData.
and sometimes after that it doesn't reference the atlas correctly and shows the wrong graphics for all the tiles. (and all the diced sprites are totally messed up).
no amount of re-indexing, conmiting etc fixes it.
the only way I've found to fix it is to revert the sprite collection and data directory to before it went wrong and let it have another go at updating the collection/atlas.
this is happening quite a lot now, probably because our artists are making lots of changes.
as far as I can tell, its creating another tk2dSpriteCollectionData, possibly with the correct references, but then still referencing an old one, or visa versa.
I did try deleting the newly created sprite datas, but that didn't really help.
deleting all the instances tk2dSpriteCollectionData did fix the messed up sprite issues, but destroyed all the animations we had that references the sprite collection.
any idea whats happening, or what we can do about it.
thanks
Rich