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Author Topic: tk2dSprite load from url  (Read 4044 times)

ioker

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tk2dSprite load from url
« on: June 03, 2014, 04:02:38 pm »
Hi,

I'm noob using 2d toolkit and I can't understand, or if it's possible, how to load an image to use it as tk2dSprite from an Url.

I know that exists the function tk2dSprite.CreateFromTexture() but I can't understand the parameters that needs.

Can someone explain me this?

Thanks in advance.

unikronsoftware

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Re: tk2dSprite load from url
« Reply #1 on: June 04, 2014, 08:04:58 pm »
There is a runtime sprite collection sample that shows you how to use this.

ioker

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Re: tk2dSprite load from url
« Reply #2 on: June 09, 2014, 08:53:41 am »
Thank you. I've already found the example.

Good job with this toolkit.
« Last Edit: June 09, 2014, 03:36:59 pm by ioker »