Yeah, I can't figure this out either
iTween.FadeTo( SpriteName.color , iTween.Hash( "alpha" , 0.0f , "time" , .3 , "easeType", "easeInSine") );
or
iTween.FadeTo( SpriteName.gameObject , iTween.Hash( "alpha" , 0.0f , "time" , .3 , "easeType", "easeInSine") );
Do not work.