quick question, let's say I want a black background sprite, all I have to do is to have a small, let's say 32X32 black image and
now I need to resize is myself or does 2dtk does it for me?
makes no sense to me that if I want a background I need to actally imort 640 X 960 black image. also someone told me not to scale sprites (it can break unity batching or something), so I don't know what to do