I'm having a hard time finding the right combo of settings for the Platform Control + Tilemap from 2DTK.
I've set everything to 2D but it either never collides or the physics go all bananas. The 2DTK example for Platform Controller isn't exactly how I have it, it doesn't seem to use the Tilemap tool.
If i don't use the Raycast Character control and just use a rigid body+ collider, it works fine, but I don't have controls. Any advice is appreciated.