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Author Topic: Possible to fade in/out tilemaps?  (Read 4510 times)

kathode

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Possible to fade in/out tilemaps?
« on: July 24, 2014, 01:08:32 am »
Hi,

I'm experimenting with different ways to do level changes and I'd love to be able to cross-fade between two tilemaps. However a bit of experimentation reveals this to not be possible, at least with the default materials and shaders, due to not having a color property. Is there a shader I can use that will enable this? I really have very little knowledge of shaders so any help would be appreciated. Thanks!

unikronsoftware

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kathode

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Re: Possible to fade in/out tilemaps?
« Reply #2 on: July 24, 2014, 03:45:34 pm »
Thanks, I replaced the BlendVertexColor shader wholesale with that one and it seems to work. I assume I'm giving something up by doing that, but I don't have plans to use the vertex coloring features on the tilemap, so I think I should be ok, hopefully.