Hi folks,
Just got started with 2D Toolkit, really enjoying working around in it so far.
I've run into a problem, and not entirely sure what is causing it. I have a single SpriteCollection with multiple sprites drawing from it. At certain pixel positions (every .5ish), the sprite is displaying a little bit of the texture above the one it should be displaying in the atlas. As far as I've been able to tell, this is only happening vertically. I've changed resolutions, removed and added all the different overrides, tried various options in the SpriteCollection and nothing seems to be fixing it. Any ideas?
The sprite on the left is at y:50, the one on the right at y:51.
Edit: Upon further inspection, the pixels above aren't even from anything I put in the collection. They were created somehow.