Hi,
I am on a game that will work for all of resolutions, platforms and devices (HD,full HD, mobile,computer, retina, non retina, 4K ...)
My base are tiles of 32x32 for 320x480
I will scale the game for all other resolutions, devices.
- That mean i should draw levels using 32x32 or should i use the bigger one on the editor?
- How does 2D toolkit will use for exemple the 64x64 ...
Thanks