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Author Topic: How to use the sprite collection on a button off the new Unity UI  (Read 3894 times)

miniPIMP

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It is possible to use an image from de sprite created by the tk2D, on an UI button renderer on a canvas ? After creating the sprite collection, i have tu use alwayes the tk2d sprite to open it ? 

unikronsoftware

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Re: How to use the sprite collection on a button off the new Unity UI
« Reply #1 on: December 22, 2014, 09:24:29 pm »
No its not possible to do that, the atlases are not compatible.