Hello Guest

Author Topic: OnMouseOver - Camera Clipping Plane  (Read 4146 times)

vicenterusso

  • 2D Toolkit
  • Newbie
  • *
  • Posts: 25
    • View Profile
OnMouseOver - Camera Clipping Plane
« on: September 29, 2014, 04:38:46 pm »
How does the unity`s OnMouseOver is affect with Camera Clipping Plane when working with a tk2dsprite?

My camera was near: -100 far :100

Objects (sprites) at middle position wasnt affect by OnMouseOver/Exit. I changed to near:0 far: 30. Problem solved. Whats the deal?

unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: OnMouseOver - Camera Clipping Plane
« Reply #1 on: September 30, 2014, 10:58:00 am »
What camera are you using, and is the collider intersecting with it? It could possibly be a bug as well, I've never tested with OnMouseOver.